Amos Klausner
Team Leader // Art Director // Writer // Artist // Collaboration Engine // Relationship Builder // Coach
aklausner@yahoo.com // 415-299-2454
Thank you for your interest. While words and pictures tell part of the story, I would love to speak with you about my experience in more detail, answer any questions you may have, and discuss how I can support your organization’s goals. Please take time to review my CV and portfolio. Please remember, it’s just the tip of the iceberg.
I am:
• Visionary creative leadership specializing in events and experiences.
• Highly successful results in the fast paced environment of a leading, international professional and technology services firm.
• Art direction of creative that reinforces brand promise across environmental, digital, print, and merchandise.
• Trade show design and production experience applied to leading technology events sponsored by companies including Google.
• Ability to manage and traffic an extremely high volume of projects.
• Knowledge of event specific design processes, structural systems, and materials, along with industry leading vendors relationships.
• An accomplished creative talent with exceptional copy writing experience who understands how to use voice and tone to tell a compelling story.
• Skills include ongoing AI adoption with Adobe Firefly, the Adobe Creative Suite, Canva, Microsoft Co-Pilot and the 365 Suite.
Team Lead // Art Director PricewaterhouseCoopers (PwC) // March 2014 - November 2025
• Direct, coach, and inspire a 15-person Creative Experiences team of senior and junior designers.
• Foster a high-performance, innovation-based culture and oversee the onboarding of new talent.
• Art direct a high volume of brand-critical events, technology trade shows, and global sponsorships.
• Responsible for developing and breathing life into the firm’s brand and visual identity.
• Deep knowledge to apply the brand and produce materials for environmental design projects.
• Copy development including editorial, headlines, sub-heads, body copy, and pitch decks.
• Provide design and strategic direction for internal communications and L&D programs.
• Directly contributed to driving billions of dollars into the business pipeline through brand relevance.
• Managed and grew an $8+ million a year merchandising program as an extension of the brand’s promise.
• Spearhead the integration of new AI-powered tools into the creative workflow to gain efficiency.
Brand Manager // PricewaterhouseCoopers (PwC) // August 2006 - February 2014
• Develop strategy around print and digital campaigns for PwC marketing and sales teams.
• Provide creative copy content that inspires designers and drives design concepts and final files.
• Create naming and positioning documents to boost recognition for PwC programs in the marketplace.
• Advise on visual identity and brand guidelines for IFS, audit, tax, and advisory groups.
• Editor, art director and contributing writer of PwC’s award winning alumni journal.
• Project manage designers, agencies, freelancers and vendors toward project completion.
• Provide design support in the Adobe Creative Suite.
Project Manager & Copywriter // Brand Engine // February 2006 - August 2006
• Manage national account relationships including HP, Clorox, Plum Organics, and others.
• Coordinate designers and apply person-power according to need.
• Oversee inventory and development of HP branded elements including packaging icons.
• Participate in brand development meetings.
• Provide copy writing for packaging, print materials, and case studies.
Writer, Editor & Curator // Chronicle Books & FontShop // January 2005 – 2015
• Researched and wrote the book Heath Ceramics: The Complexity of Simplicity.
• Solicit Heath Ceramics essay contributors including Alice Waters, Aaron Betsky, Yves Behar, and more.
• Past editor of Font magazine, FontShop International’s biannual marketing magazine.
• Curator of Getting Upper, graphic design exhibition at the Pasadena Museum of California Art.
• Present papers and articles focused on the intersection of experimental typography and graffiti.
Director // American Institute of Graphic Arts, San Francisco // October 1999 – November 2004
• Director of the second largest chapter of AIGA.
• Provide management and leadership experience.
• Crafte the AIGA experience for a Bay Area audience.
• Manage award-winning print projects with regional and national designers.
• Coordinate brand leading events, lectures, conferences, seminars, competitions, etc.
• Implement and run the country’s largest design-based elementary education outreach program.
• Oversee the chapter’s financial management and annual budgets.
• Successfully solicite and manage sponsorships from a variety of national corporations.
• Host world-renowned artists, architects, and designers as program speakers.
• Plan national AIGA advocacy campaigns including the non-partisan Get Out the Vote project.
• Deliver annual membership count increases along with member benefits and services.
• Represent AIGA in the community.
Assistant to the Curator of Architecture & Design // San Francisco Museum of Modern Art // September 1997 – October 1999
• Work with the curator on all aspects of exhibition planning and implementation.
• Provide specific research for exhibitions and assist with the department’s accessions program.
• Coordinate the A&D department’s related museum affinity group and their programming.
• Plan a wide range of architecture and design events for public audiences.
• Plan national and international architecture tours.
• Track and manage the architecture and design department’s annual budget.
Writing Projects
• Author of Heath Ceramics: The Complexity of Simplicity, published by Chronicle Books
• Articles for Dwell magazine
• Editor and contributing writer for Font magazine
• Editor and contributing writer for Keyword, PwC’s alumni magazine
• Contributing writer for Core77.com
• Articles for CMYK magazine
• Articles for Neojapanese.com
• Multiple time presenter for Pecha Kucha, San Francisco
• Quarterly contributor to the Marin Independent Journal opinion pages
• Artist deconstruction project at gettingupper.com
